Collect feature in slots
A collect feature is a slot mechanic in which a designated collector symbol gathers the cash values shown on other symbols and pays their total in one go. Rather than settling a win along a payline, the game sweeps up whatever values sit on the reels when the collector lands. Pragmatic Play’s Big Bass Bonanza is the reference case: a fisherman wild that appears only in free spins and reels in the values printed on fish money symbols.

How a collect feature calculates the win
The sum is simple addition. Each money symbol carries a value expressed as a multiple of the total bet, and a collector adds up every value in view at the moment it lands.
Two collectors on the same spin usually collect the same symbols twice, since each one counts independently.
In Big Bass Bonanza, every fourth fisherman collected retriggers the round with extra spins and lifts the money symbol multiplier to 2x, then 3x, then 10x, according to the operator game pages we compared. Published value ranges for the fish themselves differ between those pages, so the in-game paytable is the figure to trust.
Where players meet collector symbols
Most collect features live inside a bonus round rather than the base game. Money symbols may land on every spin, yet their values are often paid only once the round with the collector has been triggered.
That detail matters, because a reel full of valuable fish in the base game pays nothing extra.
A worked collect example at a €1 stake
The figures below are illustrative, chosen to show the arithmetic rather than taken from any single spin or paytable.
| Situation | Values in view | Amount collected |
|---|---|---|
| No collector lands | €5 and €10 | €0 |
| One collector lands | €5 and €10 | €15 |
| Two collectors land | €5 and €10 | €30 |
| One collector, 2x multiplier | €5 and €10 | €30 |
| One collector, 10x multiplier | €5 and €10 | €150 |
Collect feature versus Hold and Win
The two are often mixed up because both use cash-value symbols. In a Hold and Win round, special symbols stick to the reels and the player is paid for whatever stands on the grid when the respins run out; a collect feature instead pays at the instant a collector arrives, and the values can be swept up again on later spins. Some studios combine the two, so the rules screen of each game settles which model applies.
Neither mechanic makes a bonus “due”, and every spin remains independently random.
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